A downloadable game for Windows and Linux

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Brickwreck is a pirate game of sea battles where every ship is built from thousands of bricks — and every brick can be shot off. Broadsides punch real holes in the hull, masts come down, fires spread across the deck and water floods the holds compartment by compartment, until you patch them or go under.

⚠ Early beta. This is the first test version: it isn't finished and isn't considered fully playable yet. Expect bugs, crashes, unfinished parts and balance and performance problems. The game has been tested in single player; multiplayer has barely been tested and may be unstable. Every bug report helps!

What's in it

  • A ship is a crew. Man the wheel, the sails, the guns, the pumps and the oars, patch holes with planks, put out fires. AI sailors take their posts by themselves, and the captain gives the orders.
  • Real damage. Shots knock bricks out one by one, splinters fly, masts fall with their sails, ships flood, list and break apart.
  • Boarding. Swing across on ropes and fight on the enemy deck with cutlasses and muskets: blocks, parries and ripostes, rolls and lock-on.
  • The sea isn't empty. A kraken that can drag a ship down, sharks, a cursed ghost ship, storms, a full day–night cycle.
  • Islands built of tiny plates you can walk on, with treasure chests to haul back aboard.
  • Modes: battle against AI ships, battle royale, hold the island, capture the chest.
  • Play with friends: on the same network or over the internet, and friends can join during a battle.
  • English and Russian.

Playing with friends

One of you creates a lobby in Play with friends. Others on the same network see it in the list. Over the internet the host needs UDP port 27015 open: the game tries to open it on the router itself (UPnP) and shows the address to give your friends. If that doesn't work, forward UDP 27015 to your computer in the router's settings. Everyone needs the same version.

Controls

WASD — walk, Space — jump, mouse — look · E — man a post / step away · LMB — fire, patch a hole, bail · Q — drop · RMB — spyglass · V — camera · Tab — score · 1–9, F — orders · Esc — menu · F1 — all hints on screen

Found a bug?

In the game: Main menu → Report a bug (or Esc → Report a bug in a battle). It opens the bug form with your game version and computer already filled in, and shows the log file to attach.
Bug list, forum and videos: xponer2.github.io/Brickwreck-community

System requirements

Windows 10/11, 64-bit, or Linux 64-bit (run ./Brickwreck.x86_64; Vulkan drivers: Mesa for AMD/Intel, the NVIDIA driver for NVIDIA) · a graphics card with Vulkan (almost any since 2016) · developed and tested on a laptop RTX 3050. Lower the quality in Settings if it runs slowly. Windows and Linux players play together.

How it's made

Made by a solo developer in Godot 4 (C#). All the code is written by an AI (Claude) from my ideas, play-testing and feedback. There's no AI art: ships, islands, clouds and explosions are all built from brick parts and code.

Updated 3 days ago
Published 6 days ago
StatusIn development
PlatformsWindows, Linux
AuthorXponer
GenreAction
Made withGodot
TagsCo-op, Destruction, First-Person, Godot, Multiplayer, naval, Physics, Pirates, ships, Third Person
Average sessionAbout a half-hour
LanguagesEnglish, Russian
InputsKeyboard, Mouse
MultiplayerLocal multiplayer, Server-based networked multiplayer
Player count1 - 255
AI DisclosureAI Assisted, Code, Text

Download

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Click download now to get access to the following files:

Brickwreck-beta-windows Beta 0.5.1.zip 82 MB
Brickwreck-beta-linux Beta 0.5.1.zip 72 MB

Development log

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